static AccessibleState |
AccessibleState.ACTIVE |
Indicates a window is currently the active window.
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static AccessibleState |
AccessibleState.ARMED |
Indicates that the object is armed.
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static AccessibleState |
AccessibleState.BUSY |
Indicates the current object is busy.
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static AccessibleState |
AccessibleState.CHECKED |
Indicates this object is currently checked.
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static AccessibleState |
AccessibleState.COLLAPSED |
Indicates this object is collapsed.
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static AccessibleState |
AccessibleState.EDITABLE |
Indicates the user can change the contents of this object.
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static AccessibleState |
AccessibleState.ENABLED |
Indicates this object is enabled.
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static AccessibleState |
AccessibleState.EXPANDABLE |
Indicates this object allows progressive disclosure of its children.
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static AccessibleState |
AccessibleState.EXPANDED |
Indicates this object is expanded.
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static AccessibleState |
AccessibleState.FOCUSABLE |
Indicates this object can accept keyboard focus, which means all events
resulting from typing on the keyboard will normally be passed to it when
it has focus.
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static AccessibleState |
AccessibleState.FOCUSED |
Indicates this object currently has the keyboard focus.
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static AccessibleState |
AccessibleState.HORIZONTAL |
Indicates the orientation of this object is horizontal.
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static AccessibleState |
AccessibleState.ICONIFIED |
Indicates this object is minimized and is represented only by an icon.
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static AccessibleState |
AccessibleState.INDETERMINATE |
Indicates that the object state is indeterminate.
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static AccessibleState |
AccessibleState.MANAGES_DESCENDANTS |
Indicates this object is responsible for managing its subcomponents.
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static AccessibleState |
AccessibleState.MODAL |
Indicates something must be done with this object before the user can
interact with an object in a different window.
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static AccessibleState |
AccessibleState.MULTI_LINE |
Indicates this (text) object can contain multiple lines of text.
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static AccessibleState |
AccessibleState.MULTISELECTABLE |
Indicates this object allows more than one of its children to be selected
at the same time.
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static AccessibleState |
AccessibleState.OPAQUE |
Indicates this object paints every pixel within its rectangular region.
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static AccessibleState |
AccessibleState.PRESSED |
Indicates this object is currently pressed.
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static AccessibleState |
AccessibleState.RESIZABLE |
Indicates the size of this object is not fixed.
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static AccessibleState |
AccessibleState.SELECTABLE |
Indicates this object is the child of an object that allows its children
to be selected, and that this child is one of those children that can be
selected.
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static AccessibleState |
AccessibleState.SELECTED |
Indicates this object is the child of an object that allows its children
to be selected, and that this child is one of those children that has
been selected.
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static AccessibleState |
AccessibleState.SHOWING |
Indicates this object, the object's parent, the object's parent's parent,
and so on, are all visible.
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static AccessibleState |
AccessibleState.SINGLE_LINE |
Indicates this (text) object can contain only a single line of text.
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static AccessibleState |
AccessibleState.TRANSIENT |
Indicates this object is transient.
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static AccessibleState |
AccessibleState.TRUNCATED |
A state indicating that text is truncated by a bounding rectangle and
that some of the text is not displayed on the screen.
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static AccessibleState |
AccessibleState.VERTICAL |
Indicates the orientation of this object is vertical.
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static AccessibleState |
AccessibleState.VISIBLE |
Indicates this object is visible.
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