// This work is licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License. // To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/3.0/ or send a // letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View, California, 94041, USA. // Persistence of Vision Raytracer Scene Description File // File: float5.pov // Description: Demonstrates various new float math functions and #while loop // Modified for 3.5: changed "log()" to "ln()". // // -w320 -h240 // -w800 -h600 +a0.3 #version 3.6; global_settings { assumed_gamma 1.0 } #include "colors.inc" #declare Rad=1/8; #declare Font="cyrvetic.ttf" #declare Xval=-6.0; #while (Xval <= 6.0) sphere{,Rad pigment{color rgb<1,0.2,0>}} #if (Xval != 0.0) sphere{,Rad pigment{color rgb<0.2,0.7,0>}} #end sphere{,Rad pigment{Blue}} sphere{,Rad pigment{Cyan}} #if (Xval > 0.0) sphere{,Rad pigment{Magenta}} #end #declare Xval=Xval+0.02; #end text{ttf Font "Y=exp(X)",0.1,0 translate <-6.5, 0.5,0> pigment{color rgb<1,0.2,0>}} text{ttf Font "Y=pow(X,-1)",0.1,0 translate <-6.5,-1.5,0> pigment{color rgb<0.2,0.7,0>}} text{ttf Font "Y=pow(X,2)",0.1,0 translate <-6.5, 3,0> pigment{Blue}} text{ttf Font "Y=pow(X,3)",0.1,0 translate <-6.5,-4,0> pigment{Cyan}} text{ttf Font "Y=ln(X)",0.1,0 translate < 2.5, 2,0> pigment{Magenta}} camera { location <0, 0, -120> angle 7 // direction <0, 0, 12> right x*image_width/image_height look_at <0, 0, 0> } light_source { <5000, 10000, -20000> color White} plane { -z, -Rad pigment {checker color rgb <1,1,1>*1.2 color rgb <1,1,.8>} } union{ // X-axis cylinder{-x*5.5,x*5.5,.1} cone{-x*6.5,0,-x*5.5,.2} cone{ x*6.5,0, x*5.5,.2} translate z*Rad pigment{rgb<1,.8,1>} } union{ // Y-axis cylinder{-y*4,y*4,.1} cone{-y*5,0,-y*4,.2} cone{ y*5,0, y*4,.2} translate z*Rad pigment{rgb<.8,1,1>} } union{ // Axes labels text{ttf Font "X",0.1,0 translate <5.5,-1,0>} text{ttf Font "Y",0.1,0 translate <-.75,4,0>} pigment{rgb<1,.4,0>} }