// This work is licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License. // To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/3.0/ or send a // letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View, California, 94041, USA. // Persistence of Vision Raytracer Scene Description File // File: InfinityBox.pov // Author: Chris Huff // // -w320 -h240 // -w800 -h600 +a0.3 //******************************************* #version 3.6; global_settings { assumed_gamma 1.0 max_trace_level 25 } #default {finish {ambient 0}} #include "colors.inc" //------------------------------------------- #declare CamLoc = < 1.5, 3.5,-7>; camera { location CamLoc up y*image_height/image_width right x look_at < 0, 1, 0> angle 35 } light_source {CamLoc, color rgb 0.3} light_source {<-50, 150,-180>, color White} light_source {< 20, 25, 75>, color rgb 0.5} //******************************************* box {<-50,-1,-50>, < 50, 0, 50> texture { pigment {checker color rgb < 0.15, 0.1, 0.5>, color White} } } #declare EdgeRad = 0.05; union { box {<-1, 0,-1>, < 1, 2, 1> texture { pigment {color White filter 1} } interior_texture { pigment {color rgb 0} finish {reflection 0.8} } no_shadow } cylinder {<-1, 0,-1>, < 1, 0,-1>, EdgeRad} cylinder {< 1, 0,-1>, < 1, 0, 1>, EdgeRad} cylinder {< 1, 0, 1>, <-1, 0, 1>, EdgeRad} cylinder {<-1, 0, 1>, <-1, 0,-1>, EdgeRad} cylinder {<-1, 2,-1>, < 1, 2,-1>, EdgeRad} cylinder {< 1, 2,-1>, < 1, 2, 1>, EdgeRad} cylinder {< 1, 2, 1>, <-1, 2, 1>, EdgeRad} cylinder {<-1, 2, 1>, <-1, 2,-1>, EdgeRad} cylinder {<-1, 0,-1>, <-1, 2,-1>, EdgeRad} cylinder {< 1, 0,-1>, < 1, 2,-1>, EdgeRad} cylinder {< 1, 0, 1>, < 1, 2, 1>, EdgeRad} cylinder {<-1, 0, 1>, <-1, 2, 1>, EdgeRad} sphere {<-1, 0,-1>, EdgeRad*2} sphere {< 1, 0,-1>, EdgeRad*2} sphere {< 1, 0, 1>, EdgeRad*2} sphere {<-1, 0, 1>, EdgeRad*2} sphere {<-1, 2,-1>, EdgeRad*2} sphere {< 1, 2,-1>, EdgeRad*2} sphere {< 1, 2, 1>, EdgeRad*2} sphere {<-1, 2, 1>, EdgeRad*2} texture { pigment {color White} } translate y*EdgeRad } sphere {< 0.3, 1.5, 0.4>, 0.35 texture { pigment {color rgb < 0.5, 0, 0>} finish { reflection {0.5 metallic} diffuse 0.4 brilliance 2 specular 1 roughness 0.01 metallic } } } sphere {<-0.5, 0.5,-0.2>, 0.1 texture { pigment {color rgb < 1, 1, 0>} finish { reflection {0.5 metallic} diffuse 0.4 brilliance 2 specular 1 roughness 0.01 metallic } } } box {<-0.3,-0.1,-0.2>, < 0.5, 0.1, 0.2> texture { pigment {color rgb < 0, 0.8, 0>} finish { reflection {0.5 metallic} diffuse 0.4 brilliance 2 specular 1 roughness 0.01 metallic } } translate < 0.5, 0.3,-0.5> } //******************************************* //-------------------------------------------