// This work is licensed under the Creative Commons Attribution 3.0 Unported License. // To view a copy of this license, visit http://creativecommons.org/licenses/by/3.0/ // or send a letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View, // California, 94041, USA. // Persistence Of Vision raytracer sample file. // Gold wire "basket" around white marble teapot // // -w320 -h240 // -w800 -h600 +a0.3 #version 3.6; global_settings { assumed_gamma 2.2 max_trace_level 5 } #include "colors.inc" #include "textures.inc" #include "golds.inc" #include "metals.inc" #include "skies.inc" camera { location <0, 4, -5.5> angle 65 // direction <0, 0, 1.1> up <0, 1, 0> right x*image_width/image_height look_at <0.5, 0.5, 0> } light_source {<10, 20, -30> color White} light_source {<15, 30, 10> color White shadowless } plane { y, 0 pigment { color rgb <0.13, 0.41, 0.37> * 0.35 } finish { ambient 0.1 diffuse 0.5 // reflection 0.35 } } sky_sphere { S_Cloud1 } // teapot.raw lies with top/bottom along the z axis // Extents of teapot.raw: // x -3 to 3.434 // y 0 to -2 // z -2 to 3.15 #declare Cyl1_Pot = union { #include "teapot_c1.inc" } #declare Cyl2_Pot = union { #include "teapot_c2.inc" } #declare Cyl3_Pot = union { #include "teapot_c3.inc" } #declare Tri_Pot = union { #include "teapot_tri.inc" } union { object { Cyl1_Pot texture { T_Gold_5C } } object { Cyl2_Pot texture { T_Gold_5C } } object { Cyl3_Pot texture { T_Gold_5C } } object { Tri_Pot texture { pigment { wrinkles color_map { White_Marble_Map } scale 0.3 turbulence 0.5 omega 0.707 } finish { ambient <0.40, 0.45, 0.50> } } } translate ((3.15-2.0)/2) * z rotate -x*90 translate -y*0.65 rotate y*60 }