// This work is licensed under the Creative Commons Attribution 3.0 Unported License. // To view a copy of this license, visit http://creativecommons.org/licenses/by/3.0/ // or send a letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View, // California, 94041, USA. // Persistence Of Vision raytracer sample file. // File by Dieter Bayer. // // -w320 -h240 // -w800 -h600 +a0.3 #version 3.6; global_settings { assumed_gamma 1.0 } #include "colors.inc" camera { location <0, 20, -100> angle 85 // direction <0, 0, 0.7> up <0, 1, 0> right x*image_width/image_height } background { color SkyBlue } // declare rainbow's colours #declare r_violet1 = colour red 1.0 green 0.5 blue 1.0 filter 1.0; #declare r_violet2 = colour red 1.0 green 0.5 blue 1.0 filter 0.8; #declare r_indigo = colour red 0.5 green 0.5 blue 1.0 filter 0.8; #declare r_blue = colour red 0.2 green 0.2 blue 1.0 filter 0.8; #declare r_cyan = colour red 0.2 green 1.0 blue 1.0 filter 0.8; #declare r_green = colour red 0.2 green 1.0 blue 0.2 filter 0.8; #declare r_yellow = colour red 1.0 green 1.0 blue 0.2 filter 0.8; #declare r_orange = colour red 1.0 green 0.5 blue 0.2 filter 0.8; #declare r_red1 = colour red 1.0 green 0.2 blue 0.2 filter 0.8; #declare r_red2 = colour red 1.0 green 0.2 blue 0.2 filter 1.0; // create the rainbow rainbow { angle 42.5 width 5 distance 1.0e7 direction <-0.2, -0.2, 1> jitter 0.01 colour_map { [0.000 colour r_violet1] [0.100 colour r_violet2] [0.214 colour r_indigo] [0.328 colour r_blue] [0.442 colour r_cyan] [0.556 colour r_green] [0.670 colour r_yellow] [0.784 colour r_orange] [0.900 colour r_red1] } } rainbow { angle 37 width 5 distance 1.0e7 direction <-0.2, -0.2, 1> jitter 0.01 colour_map { [0.000 colour r_violet1] [0.100 colour r_violet2] [0.214 colour r_indigo] [0.328 colour r_blue] [0.442 colour r_cyan] [0.556 colour r_green] [0.670 colour r_yellow] [0.784 colour r_orange] [0.900 colour r_red1] } } sky_sphere { pigment { gradient y color_map { [0 colour SkyBlue] [1 colour MidnightBlue] } scale 2 translate <-1, -1, -1> } } /* Put down the beloved famous raytrace green/yellow checkered floor */ plane { y, -10 pigment { checker colour Yellow colour Green scale 20 } finish { ambient 0.2 diffuse 0.8 } } sphere { <0, 25, 0>, 40 pigment {Red} finish { ambient 0.2 diffuse 0.6 phong 1.0 phong_size 20 } } sphere { <-100, 150, 200>, 20 pigment {Magenta} finish { ambient 0.2 diffuse 0.6 phong 1.0 phong_size 20 } } sphere { <100, 25, 100>, 30 pigment {Red} finish { ambient 0.2 diffuse 0.6 phong 1.0 phong_size 20 } } light_source {<100, 120, 40> colour White}