// This work is licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License. // To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/3.0/ or send a // letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View, California, 94041, USA. // Persistence Of Vision raytracersample file. // Demonstrates various new float math functions. // Animate this scene with clock values +ki0.0 to +kf1.0 #version 3.7; global_settings { assumed_gamma 1.0 } #declare F = clock*10-5; #declare G = floor(F); #declare H = ceil(F); #declare I = int(F); #declare J = abs(F); #include "colors.inc" #declare Rad=1/3; #declare TFudge=<-6,0,0.2>; #declare Font="cyrvetic.ttf" camera { location <0, 0, -120> direction <0, 0, 12> look_at <0, 0, 0> } light_source { <5000, 10000, -20000> color White} plane { z, Rad hollow on pigment {checker color rgb <1,1,1>*1.2 color rgb <1,1,.8>} translate<0,-0.2,0> } union{ text{ttf Font concat("F=clock*10-5=",str(F,0,2)),0.1,0 translate TFudge} sphere {,Rad} pigment{Red} translate 4*y } union{ text{ttf Font concat("G=floor(F)=",str(G,0,2)),0.1,0 translate TFudge} sphere {,Rad} pigment{Green} translate 2*y } union{ text{ttf Font concat("H=ceil(F)=",str(H,0,2)),0.1,0 translate TFudge} sphere {,Rad} pigment{Blue} translate 0*y } union{ text{ttf Font concat("I=int(F)",str(I,0,2)),0.1,0 translate TFudge} sphere {,Rad} pigment{Cyan} translate -2*y } union{ text{ttf Font concat("J=abs(F)=",str(J,0,2)),0.1,0 translate TFudge} sphere {,Rad} pigment{Magenta} translate -4*y }