// This work is licensed under the Creative Commons Attribution 3.0 Unported License. // To view a copy of this license, visit http://creativecommons.org/licenses/by/3.0/ // or send a letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View, // California, 94041, USA. // Persistence Of Vision raytracer sample file. // File by Dieter Bayer. // // -w320 -h240 // -w800 -h600 +a0.3 #version 3.6; global_settings { assumed_gamma 1.0 } #include "colors.inc" #include "shapes.inc" #include "textures.inc" #include "skies.inc" camera { location <0, 2.5, -4> right x*image_width/image_height up <0, 1, 0> angle 65 // direction <0, 0, 1> look_at <0, 4, 0> } light_source { <5, 10, -60> White } #declare Sky = sky_sphere { pigment { gradient y color_map { [0.5 color SkyBlue] [0.8 color MidnightBlue] } } } sky_sphere { Sky } plane { y, 0 pigment { color Green } finish { ambient .3 diffuse .7 } }