// This work is licensed under the Creative Commons Attribution 3.0 Unported License. // To view a copy of this license, visit http://creativecommons.org/licenses/by/3.0/ // or send a letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View, // California, 94041, USA. // Persistence Of Vision Ray Tracer Scene Description File // File: vturbulence.pov // Desc: vturbulence sample // Date: June 2001 // Auth: Christoph Hormann // -w320 -h240 // -w512 -h384 +a0.3 #version 3.6; global_settings { assumed_gamma 1.0 } //#declare Style=0; // just the spheres #declare Style=1; // with connecting cylinders camera { location <20, 16, 25> right x*image_width/image_height look_at <0, 0, 0> angle 7 } light_source { <3.2, 1.8, -0.6>*100000 color rgb <1.5, 1.4, 1.1> } sphere { 0,1 texture { pigment { agate color_map { [0.0 color rgb <1.0, 0.6, 0.4> ] [1.0 color rgb <1.0, 0.8, 0.6> ] } } finish { ambient 1 diffuse 0 } } scale 1000 no_shadow hollow on } #declare T_Sphere= texture { pigment { gradient y color_map { [0 color rgb <1, 0, 0> ] [1 color rgb <1, 1, 0> ] } translate -0.5*y } } #declare T_Sphere2= texture { pigment { color rgb <0.1, 0, 1> } } #declare T_Cyl= texture { pigment { color rgb <1, 0.2, 0.3> } } #declare Spacing=0.12; #declare Radius=0.03; #declare PosX=-1.5; union { #while (PosX < 1.5) #declare PosZ=-1.5; union { #while (PosZ < 1.5) #if (clock_on) #declare Turb=vturbulence(2, 0.5, 6, )*clock*0.5; #else #declare Turb=vturbulence(2, 0.5, 6, )*0.5; #end sphere { +Turb, Radius texture { T_Sphere } } #if (Style=1) sphere { , Radius texture { T_Sphere2 } } #if (vlength(Turb)>Radius) cylinder { , +Turb , Radius*0.7 texture { T_Cyl } } #end #end #declare PosZ=PosZ+Spacing; #end } #declare PosX=PosX+Spacing; #end }