// This work is licensed under the Creative Commons Attribution 3.0 Unported License. // To view a copy of this license, visit http://creativecommons.org/licenses/by/3.0/ // or send a letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View, // California, 94041, USA. // Persistence Of Vision raytracer version 3.5 sample file. // File by Alexander Enzmann // // -w320 -h240 // -w800 -h600 +a0.3 // #version 3.7; global_settings { assumed_gamma 1.0 } camera { location <0, 0, -5> right x*image_width/image_height direction <0, 0, 1.7> look_at <0, 0, 0> } background { color rgb<1,1,1>*0.02 } light_source { <-15, 30, -25> color red 1 green 1 blue 1 } light_source { < 15, 30, -25> color red 1 green 1 blue 1 } blob { threshold 0.6 component 1.0, 1.0, <0.75, 0, 0> component 1.0, 1.0, <-0.375, 0.64952, 0> component 1.0, 1.0, <-0.375, -0.64952, 0> pigment { color rgb< 0.7,0,0.05> } finish { ambient 0.1 diffuse 0.7 phong 1 } rotate 30*y }