// This work is licensed under the Creative Commons Attribution 3.0 Unported License. // To view a copy of this license, visit http://creativecommons.org/licenses/by/3.0/ // or send a letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View, // California, 94041, USA. // Persistence Of Vision raytracer version 3.5 sample file. // File by Alexander Enzmann (modified by Dieter Bayer) // // -w320 -h240 // -w800 -h600 +a0.3 // #version 3.7; global_settings { assumed_gamma 1.0 } camera { location <0, 8, -15> right x*image_width/image_height look_at <0, 0, 0> angle 46 } light_source { <10, 30, -20> color red 1 green 1 blue 1 } background { color rgb<1,1,1>*0.02 } blob { threshold 0.5 cylinder { <-7, 0, 0>, <7, 0, 0>, 4, 2 } cylinder { <0, 0, -7>, <0, 0, 7>, 4, 2 } sphere { <0, 3, 0>, 2.5, -4 } pigment { color red 1 green 0 blue 0 } finish { ambient 0.1 diffuse 0.7 phong 1 } rotate <-30, 0, 0> }