// This work is licensed under the Creative Commons Attribution 3.0 Unported License. // To view a copy of this license, visit http://creativecommons.org/licenses/by/3.0/ // or send a letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View, // California, 94041, USA. // Persistence Of Vision raytracer version 3.5 sample file. // // -w320 -h240 // -w800 -h600 +a0.3 // By Alexander Enzmann /* sample quartic scene file written by Alexander Enzmann */ #version 3.7; global_settings { assumed_gamma 1.0 } #include "shapes.inc" #include "colors.inc" #include "textures.inc" /* Piriform - looks a bit like a Hershey's Kiss along the x axis...*/ quartic { < 4.0, 0.0, 0.0, -4.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0 > bounded_by { sphere { <0, 0, 0>, 2 } } texture { pigment { color rgb<0.5,0.10,0.15> } finish { phong 1.0 phong_size 50 ambient 0.2 diffuse 0.8 } } scale 1.25 rotate<0,-30,0> translate <-0.5, -0, 2> } /* Put down checkered floor */ /* plane { y, -10.0 texture { pigment { checker colour red 0.137255 green 0.137255 blue 0.556863 colour red 0.184314 green 0.184314 blue 0.309804 scale 20.0 } finish { ambient 0.8 diffuse 0.2 } } } */ camera { location <0.0, 2.0, -2.0> right x*image_width/image_height look_at <0.0, 0.7, 1.0> angle 35 } light_source { <200, 30, -300> colour White } light_source { <-200, 30, -300> colour White } background { color rgb<1,1,1>*0.03 }