// This work is licensed under the Creative Commons Attribution 3.0 Unported License. // To view a copy of this license, visit http://creativecommons.org/licenses/by/3.0/ // or send a letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View, // California, 94041, USA. // Persistence Of Vision Ray Tracer Scene Description File // File: cornell.pov // Desc: Radiosity demo scene. See also http://www.Graphics.Cornell.EDU/online/box/ // Date: August 2001 // Auth: Kari Kivisalo // +w300 +h300 #version 3.7; global_settings { assumed_gamma 1.0 radiosity{ pretrace_start 0.04 pretrace_end 0.01 count 200 recursion_limit 3 nearest_count 10 error_bound 0.5 } } #declare Finish=finish{diffuse 0.75 ambient 0} #declare White=texture{pigment{rgb<1,1,1>} finish{Finish}} #declare Red=texture{pigment{rgb<0.57,0.025,0.025>} finish{Finish}} #declare Green=texture{pigment{rgb<0.025,0.236,0.025>} finish{Finish}} #declare LightColor=<1,0.67,0.21>; #declare N=3; // Divisions per side #declare DX=13/N; // Dimensions of sub patches #declare DZ=10.5/N; #declare SubPatch= light_source{ <27.8,54.88,27.95> color LightColor*7 area_light DX*x, DZ*z, 4, 4 jitter adaptive 0 spotlight radius -90 falloff 90 tightness 1 point_at <27.8,0,27.95> // for cosine falloff fade_power 2 fade_distance (DX+DZ)/2 } #declare i=0;#while (i} #declare j=j+1;#end #declare i=i+1;#end camera{ location <27.8, 27.3,-80.0> direction <0, 0, 1> up <0, 1, 0> right <-1, 0, 0> angle 39.5 } // ------------------------ OBJECTS ---------------------------- // Light Patch box{ <21.3,54.87,33.2><34.3,54.88,22.7> no_shadow pigment{rgb<1,1,1>} finish{ambient 0.78 diffuse 0} } union{ // Floor triangle{<55.28, 0.0, 0.0>,<0.0, 0.0, 0.0>,<0.0, 0.0, 55.92>} triangle{<55.28, 0.0, 0.0>,<0.0, 0.0, 55.92>,<54.96, 0.0, 55.92>} // Ceiling triangle{<55.60, 54.88, 0.0>,<55.60, 54.88, 55.92>,<0.0, 54.88, 55.92>} triangle{<55.60, 54.88, 0.0>,<0.0, 54.88, 55.92>,<0.0, 54.88, 0.0>} // Back wall triangle{<0.0, 54.88, 55.92>,<55.60, 54.88, 55.92>,<54.96, 0.0, 55.92>} triangle{<0.0, 54.88, 55.92>,<54.96, 0.0, 55.92>,<0.0, 0.0, 55.92>} texture {White} } union { // Right wall triangle{<0.0, 54.88, 0.0>,<0.0, 54.88, 55.92>,<0.0, 0.0, 55.92>} triangle{<0.0, 54.88, 0.0>,<0.0, 0.0, 55.92>,<0.0, 0.0, 0.0>} texture {Green} } union { // Left wall triangle{<55.28, 0.0, 0.0>,<54.96, 0.0, 55.92>,<55.60, 54.88, 55.92>} triangle{<55.28, 0.0, 0.0>,<55.60, 54.88, 55.92>,<55.60, 54.88, 0.0>} texture {Red} } union { // Short block triangle{<13.00, 16.50, 6.50>,<8.20, 16.50, 22.50>,<24.00, 16.50, 27.20>} triangle{<13.00, 16.50, 6.50>,<24.00, 16.50, 27.20>,<29.00, 16.50, 11.40>} triangle{<29.00, 0.0, 11.40>,<29.00, 16.50, 11.40>,<24.00, 16.50, 27.20>} triangle{<29.00, 0.0, 11.40>,<24.00, 16.50, 27.20>,<24.00, 0.0, 27.20>} triangle{<13.00, 0.0, 6.50>,<13.00, 16.50, 6.50>,<29.00, 16.50, 11.40>} triangle{<13.00, 0.0, 6.50>,<29.00, 16.50, 11.40>,<29.00, 0.0, 11.40>} triangle{<8.20, 0.0, 22.50>,<8.20, 16.50, 22.50>,<13.00, 16.50, 6.50>} triangle{<8.20, 0.0, 22.50>,<13.00, 16.50, 6.50>,<13.00, 0.0, 6.50>} triangle{<24.00, 0.0, 27.20>,<24.00, 16.50, 27.20>,<8.20, 16.50, 22.50>} triangle{<24.00, 0.0, 27.20>,<8.20, 16.50, 22.50>,<8.20, 0.0, 22.50>} texture { White } } union { // Tall block triangle{<42.30, 33.00, 24.70>,<26.50, 33.00, 29.60>,<31.40, 33.00, 45.60>} triangle{<42.30, 33.00, 24.70>,<31.40, 33.00, 45.60>,<47.20 33.00 40.60>} triangle{<42.30, 0.0, 24.70>,<42.30, 33.00, 24.70>,<47.20, 33.00, 40.60>} triangle{<42.30, 0.0, 24.70>,<47.20, 33.00, 40.60>,<47.20, 0.0, 40.60>} triangle{<47.20, 0.0, 40.60>,<47.20, 33.00, 40.60>,<31.40, 33.00, 45.60>} triangle{<47.20, 0.0, 40.60>,<31.40, 33.00, 45.60>,<31.40, 0.0 45.60>} triangle{<31.40, 0.0, 45.60>,<31.40, 33.00, 45.60>,<26.50, 33.00, 29.60>} triangle{<31.40, 0.0, 45.60>,<26.50, 33.00, 29.60>,<26.50, 0.0, 29.60>} triangle{<26.50, 0.0, 29.60>,<26.50, 33.00, 29.60>,<42.30, 33.00, 24.70>} triangle{<26.50, 0.0, 29.60>,<42.30, 33.00, 24.70>,<42.30, 0.0, 24.70>} texture {White} }