// This work is licensed under the Creative Commons Attribution 3.0 Unported License. // To view a copy of this license, visit http://creativecommons.org/licenses/by/3.0/ // or send a letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View, // California, 94041, USA. // Persistence Of Vision Ray Tracer Scene Description File // File: radiosity3.pov // Desc: radiosity tutorial scene // Date: 2000-2001 // Auth: Christoph Hormann // -w240 -h180 +a0.3 // Updated: 29Dec2010 (cli) modified scene to use 3.7 syntax and more realistic diffuse finish //#version 3.6; #version 3.7; #declare use_light=false; global_settings { assumed_gamma 1.0 radiosity { pretrace_start 0.08 pretrace_end 0.04 count 35 nearest_count 5 error_bound 0.2 recursion_limit 1 low_error_factor .5 gray_threshold 0.0 minimum_reuse 0.015 brightness 1 adc_bailout 0.01/2 } } #if (use_light) light_source { <-1.5, 1, -0.5>*10000 color rgb <1.0, 0.92, 0.77> } #end camera { location <3.8, 7.2, -10> look_at <0.0, 1.2, 0.0> } sphere { <0, 0, 0>, 1 texture { pigment { gradient y color_map { [0.0 color rgb < 0.900, 0.910, 1.000 >] [0.0 color rgb < 0.700, 0.705, 1.000 >] } } finish { diffuse 0 #if (version < 3.7) ambient 1.4 #else emission 1.4 #end } } hollow on no_shadow scale 30000 } #declare FinX= finish { diffuse 0.65 #if (version < 3.7) ambient 0 #end } union { superellipsoid { <0.7, 0.3> translate < -1.6, 0.5, -4.1> texture { pigment { color rgb <1.0, 0.7, 0.6> } finish { FinX } } } torus { 2.1, 0.3 rotate 90*x translate < -1.6, 0.0, -4.1> } union { #local Cnt=0; #while (Cnt < 6) cylinder { < 5.2-Cnt*0.3, 0, -3+Cnt>, < 5.2-Cnt*0.3, 1+Cnt*0.6, -3+Cnt>, 0.25 } sphere { < 0, 0, 0> 0.5 scale<1, 0.3, 1> translate < 5.2-Cnt*0.3, 1+Cnt*0.6, -3+Cnt> } #local Cnt=Cnt+1; #end } cylinder { < 1.8, 0, -0.75>, < 1.8, 1.8, -0.75>, 1 texture { pigment { color rgb <0.6, 0.7, 1.0> } finish { FinX } } } sphere { < 1.8, 1.8, -0.75> 1 texture { pigment { color rgb <0.6, 0.7, 1.0> } finish { FinX } } } sphere { < 0, 0, 0> 1 scale <2.6,0.3,2.6> translate 4.5*y } sphere { < 0, 4.8, 0> 0.8 } box { <-3, 4.2, -3>, < 3.0, 4.0, 3> } difference { box { <-3, 0.0, -3>, <-2.8, 4.2, 3> } box { <-5, -0.1, 0>, <-2.0, 3.2, 2> } } box { < 3, 0.0, -3>, < 2.8, 4.2, 3> } texture { pigment { color rgb 1 } finish { FinX } } } plane { y, 0 texture { pigment { color rgb 1 } finish { FinX } } }