// This work is licensed under the Creative Commons Attribution 3.0 Unported License. // To view a copy of this license, visit http://creativecommons.org/licenses/by/3.0/ // or send a letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View, // California, 94041, USA. // Persistence Of Vision raytracer sample file. // Blackhole example, used with woodgrain pattern // // -w320 -h240 // -w800 -h600 +a0.3 #version 3.7; global_settings {assumed_gamma 1.0} #include "colors.inc" #include "textures.inc" camera { location <0,0,-15> direction 3*z } light_source { <300, 500, -500> color Gray65} light_source { <-50, 10, -500> color Gray65} #declare Thing = box {<-7, -3, 0>, <7, 3, 1>} // Macro for the adjustment of images for POV-Ray 3.6.2 // for image_map with assumed_gamma = 1.0 ; #macro Correct_Pigment_Gamma(Orig_Pig, New_G) #local Correct_Pig_fn = function{ pigment {Orig_Pig} } pigment{ average pigment_map{ [function{ pow(Correct_Pig_fn(x,y,z).x, New_G)} color_map{[0 rgb 0][1 rgb<3,0,0>]}] [function{ pow(Correct_Pig_fn(x,y,z).y, New_G)} color_map{[0 rgb 0][1 rgb<0,3,0>]}] [function{ pow(Correct_Pig_fn(x,y,z).z, New_G)} color_map{[0 rgb 0][1 rgb<0,0,3>]}] }} #end // // "image_map" gamma corrected: // Correct_Pigment_Gamma( // pigment{ PIGMENT } // , Correct_Gamma ) //------------------------------------------------ //------------------------------------------------ #declare Tree = Correct_Pigment_Gamma( // gamma correction pigment { DMFWood4 scale 2 translate <1/2,0,1> rotate x*85 translate 10*y } , 2.2 ) //, New_Gamma object { Thing pigment { Tree warp { black_hole <0, 0, 0>, 0.5 falloff 3 strength 0.75 inverse repeat <2, 1.5, 0> turbulence <1.0, 0.5, 0> } warp { black_hole <0.15, 0.125, 0>, 0.5 falloff 7 strength 1.0 repeat <1.25, 1.25, 0> turbulence <0.25, 0.25, 0> inverse } warp { black_hole <0, 0, 0>, 1.0 falloff 2 strength 2 inverse } } }