NtKinect: Kinect V2 C++ Programming with OpenCV on Windows10

How to recognize human face with Kinect V2 in ColorSpace coordinate system (2)


2016.07.16: created by
Japanese English
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Prerequisite knowledge


Recognizing Human Face

The face direction (pitch, yaw, roll) is displayed as 3 floating numbers.

Also, the state of the face is judged by 4 levels ("unknown", "no", "maybe", "yes") about 8 properties ( "happy", "engaed", "glass", "leftEyeClosed", "rightEyeClosed", "mouseOpen", "mouseMoved", "lookingAway" ).

If face states are displayed near the recognized face position, it is easy to understand which face the state is. But since the display position moves and hard to read, we will display it at the fixed position above the screen.


How to write program

  1. Start using the Visual Studio's project KinectV2_face.zip of "How to recognize human face with Kinect V2 in ColorSpace coordinate system" .
  2. This project is set as follows.

  3. Change the contents of main.cpp.
  4. main.cpp
    #include <iostream>
    #include <sstream>
    
    #define USE_FACE
    #include "NtKinect.h"
    
    using namespace std;
    
    string faceProp[] = {
      "happy", "engaed", "glass", "leftEyeClosed",
      "rightEyeClosed", "mouseOpen", "mouseMoved", "lookingAway"
    };
    string dstate[] = { "unknown", "no", "maybe", "yes" };
    
    void doJob() {
      NtKinect kinect;
      while (1) {
        kinect.setRGB();
        kinect.setSkeleton();
        for (auto person : kinect.skeleton) {
          for (auto joint : person) {
            if (joint.TrackingState == TrackingState_NotTracked) continue;
            ColorSpacePoint cp;
            kinect.coordinateMapper->MapCameraPointToColorSpace(joint.Position,&cp);
            cv::rectangle(kinect.rgbImage, cv::Rect((int)cp.X-5, (int)cp.Y-5,10,10), cv::Scalar(0,0,255),2);
          }
        }
        kinect.setFace();
        for (cv::Rect r : kinect.faceRect) {
          cv::rectangle(kinect.rgbImage, r, cv::Scalar(255, 255, 0), 2);
        }
        for (vector<PointF> vf : kinect.facePoint) {
          for (PointF p : vf) {
            cv::rectangle(kinect.rgbImage, cv::Rect((int)p.X-3, (int)p.Y-3, 6, 6), cv::Scalar(0, 255, 255), 2);
          }
        }
        for (int p = 0; p < kinect.faceDirection.size(); p++) {
          cv::Vec3f dir = kinect.faceDirection[p];
          cv::putText(kinect.rgbImage, "pitch : " + to_string(dir[0]), cv::Point(200 * p + 50, 30), cv::FONT_HERSHEY_SIMPLEX, 1.2, cv::Scalar(0,230,0), 1, CV_AA);
    // rename CV_AA as cv::LINE_AA  (in case of opencv3 and later)
          cv::putText(kinect.rgbImage, "yaw : " + to_string(dir[1]), cv::Point(200 * p + 50, 60), cv::FONT_HERSHEY_SIMPLEX, 1.2, cv::Scalar(0,230,0), 1, CV_AA);
          cv::putText(kinect.rgbImage, "roll : " + to_string(dir[2]), cv::Point(200 * p + 50, 90), cv::FONT_HERSHEY_SIMPLEX, 1.2, cv::Scalar(0,230,0), 1, CV_AA);
        }
        for (int p = 0; p < kinect.faceProperty.size(); p++) {
          for (int k = 0; k < FaceProperty_Count; k++) {
            int v = kinect.faceProperty[p][k];
            cv::putText(kinect.rgbImage, faceProp[k] +" : "+ dstate[v], cv::Point(200 * p + 50, 30 * k + 120), cv::FONT_HERSHEY_SIMPLEX, 1.2, cv::Scalar(232,232,0), 1, CV_AA);
    
          }
        }
        cv::imshow("rgb", kinect.rgbImage);
        auto key = cv::waitKey(1);
        if (key == 'q') break;
      }
      cv::destroyAllWindows();
    }
    
    int main(int argc, char** argv) {
      try {
        doJob();
      } catch (exception &ex) {
        cout << ex.what() << endl;
        string s;
        cin >> s;
      }
      return 0;
    }
    
  5. When you run the program, RGB images are displayed. Exit with 'q' key.
  6. Recognized face information is displayed above the RGB image.

    In this example, face orientation and face condition are displayed for each individual at the top of the screen.




    Face orientation (pitch, yaw, rall) and states of facial properties are displayed. (The color of the letters is faint and difficult to read, sorry.)




  7. Please click here for this sample project KinectV2_face2.zip
  8. Since the above zip file may not include the latest "NtKinect.h", Download the latest version from here and replace old one with it.



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