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CUDA Toolkit v9.0.176
CUDA Runtime API
1. Difference between the driver and runtime APIs
2. API synchronization behavior
3. Stream synchronization behavior
4. Modules
4.1. Device Management
4.2. Thread Management [DEPRECATED]
4.3. Error Handling
4.4. Stream Management
4.5. Event Management
4.6. Execution Control
4.7. Occupancy
4.8. Execution Control [DEPRECATED]
4.9. Memory Management
4.10. Unified Addressing
4.11. Peer Device Memory Access
4.12. OpenGL Interoperability
4.13. OpenGL Interoperability [DEPRECATED]
4.14. Direct3D 9 Interoperability
4.15. Direct3D 9 Interoperability [DEPRECATED]
4.16. Direct3D 10 Interoperability
4.17. Direct3D 10 Interoperability [DEPRECATED]
4.18. Direct3D 11 Interoperability
4.19. Direct3D 11 Interoperability [DEPRECATED]
4.20. VDPAU Interoperability
4.21. EGL Interoperability
4.22. Graphics Interoperability
4.23. Texture Reference Management
4.24. Surface Reference Management
4.25. Texture Object Management
4.26. Surface Object Management
4.27. Version Management
4.28. C++ API Routines
4.29. Interactions with the CUDA Driver API
4.30. Profiler Control
4.31. Data types used by CUDA Runtime
5. Data Structures
5.1. __cudaOccupancyB2DHelper
5.2. cudaChannelFormatDesc
5.3. cudaDeviceProp
5.4. cudaEglFrame
5.5. cudaEglPlaneDesc
5.6. cudaExtent
5.7. cudaFuncAttributes
5.8. cudaIpcEventHandle_t
5.9. cudaIpcMemHandle_t
5.10. cudaLaunchParams
5.11. cudaMemcpy3DParms
5.12. cudaMemcpy3DPeerParms
5.13. cudaPitchedPtr
5.14. cudaPointerAttributes
5.15. cudaPos
5.16. cudaResourceDesc
5.17. cudaResourceViewDesc
5.18. cudaTextureDesc
5.19. surfaceReference
5.20. textureReference
6. Data Fields
7. Deprecated List
Notices
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CUDA Runtime API (
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5.9. cudaIpcMemHandle_t Struct Reference
[
Data types used by CUDA Runtime
]
CUDA IPC memory handle